If you’re on the hunt for some new multiplayer action, especially of the local, button-mashing kind, you can’t go wrong with Scott Pilgrim vs. Also, Limited Run Games finally gets to touch Scott Pilgrim, something that has been a running joke there for years. This game has often been the poster child for worries about digital gaming and expiring licenses, so seeing the most infamous delisting of our times make a comeback like this is reassuring in ways that go beyond this single piece of software. ![]() This is a move that’s frankly surprising considering the business realities of game preservation, but it’s also quite frankly a huge deal because of that. The World: The Game is a great experience, but don’t jump into it expecting something massive, or some kind of super bonus edition. It even stands out today among all the pixel art-style indie games we’ve seen since, as Robertson’s art and Anamanaguchi’s music use the old school, retro gaming, pixel and chips thing as a springboard into their own contemporary work, taking these elements much further than nostalgia. This game came out in an era when the chiptune music scene was really reaching a new level of popularity, and having a game that embraced that aesthetic so eagerly is a real treat. The real fuel lighting this fire is the art style and music. But this game isn’t unforgiving just a bit finicky. It’s easy to find yourself a bit undercooked as the levels go on, forcing you (if you haven’t) to make more of an effort to grind money and buy stuff to make those numbers go up. This can be to Scott Pilgrim’s detriment, as the need to get stronger can often get in the way of more casual play, especially dropping into some multiplayer with your friends. It’s still split into levels unlike the games it draws from, but Scott Pilgrim appropriately wears its influences on its sleeves. There’s much more of a RPG vibe here, with areas to explore, stats to grind, secrets to find and hella shopping to do. Arc System Works has taken that brand and run with it, and that could very well provide more context to bolster the appeal of this game.īasically, this isn’t just an arcade-style, Final Fight-inspired beat ‘em up like your Simpsons or Ninja Turtles licensed classics. The Kunio-kun formula is definitely one worth taking inspiration from, and you could even say Scott Pilgrim’s developers were validated in that choice in the years since as the River City brand has only expanded its presence over here in North America. Still, there are plenty of fans and perhaps more importantly, this is such a cool-ass videogame that even if you have misgivings about the source material, this thing is a blast regardless. ![]() ![]() The comic series was revelatory for many who were venturing outside of superhero comics for the first time, but it hasn’t entirely aged well. The World: The Game - Complete Edition ReviewĪs a work, Scott Pilgrim is absolutely the number of years old it is. It’s called the “Complete Edition” now, which mostly means there’s a bit of included DLC, and the post-launch online multiplayer intact and ready to roll on day one. The World: The Game, a River City Ransom/Kunio-kun inspired adventure/brawler hybrid dressed to the nerdy nines with Paul Robertson’s unrelenting pixel art and Anamanaguchi’s “ garage band with a NES instead of a singer” musical gimmick. Ubisoft has finally re-released (through tons of horrifying rights negotiations I’m sure) Scott Pilgrim vs.
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